4/12/2023 0 Comments Whamo magic window for saleIn the 60's they developed different toys that rolled or flew, and the 70's brought toys that worked with water such as the Slip 'n Slide or the Water Wiggle. It is also at this same time they had bought the rights to the Pluto Platter, which they would later rename the Frisbee since that's what all the East Coast kids called it anyway. One of their exercise products was the Hula-Hoop, a toy that eventually dominated 1958. That eventually lead them to making sporting games such as Tether Ball, badminton and Trac-Ball. Their first big product was a simple slingshot and was the beginning of an era of sportsman's products which also offered knives, steel tomahawks and blowguns. The chapters are divided by the type of product Wham-O produced, which is handy in a chronological sense as they changed their focus a few times in the early years. There is also a general overview how the company slowly developed over time & successfully adapted to the ever-changing market. For Wham-O's most famous products ( Frisbee, Hula-Hoop and Super-Ball) we get background information about how these toys were developed, tested and marketed. The author chronicles 60 years of the company's existence, focusing mainly on the abundance of fun products that were produced over the decades. I've read yet another business biography, this having to do with the California toy company, Wham-O. Tim also creates video for his YouTube Channel, Seize the Play where his popular series, Where’s the Fun From? tells the stories behind the most popular playthings of all time. He’s appeared on numerous TV and radio shows including CBS’s The Early Show, NPR’s All Things Considered, This Way Up (New Zealand), Top 100 Toys (BBC), and CNBC’s The Big Idea, among others. His designs and co-designs of games have sold over 7 million copies in 13 countries and include the games TriBond, Blurt, Mad Gab, Feed Fuzzy, Bull’s Eye, Mega Mouth and many more. amen to that!Ī 30-year veteran of the toy industry. As a play advocate, Tim is out to prove play is a means through which we connect with family and friends. His second, WHAM-O Super-Book (Chronicle Books, 2008) was picked by NPR as “One of the best gift books of the year.” His third, Right Brain Red: 7 Ideas for Creative Success, was written with super-entrepreneur Reyn Guyer. His first book, Timeless Toys (Andrews-McMeel, 2005) was praised by The Wall Street Journal and USA Today. TIM WALSH is a professional speaker, author, game designer and filmmaker.
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